Wednesday, January 30, 2013

Path of Exile at a glance.

Continuing from my previous post regarding Path of Exile, PoE, has been in the open-beta stage for one week now and I must say that I am very impressed with the game so far. When I first fired it up and became face to face with the log in screen, I found myself just staring at the pouring rain and view from the ship looking at Exile, which in the game is a place named Wraeclast. It really set the mood as did the dreary and gloomy music.

As I stated in my prior post, there are six different classes to chose from, each with their own backstory. All six of the character's stories were voiced-over and I thought that they did a marvelous job. After about 20 minutes of trying to figure out which class I wanted to choose, I finally settled on the Templar, who is a hybrid between strength, dealing with heavy weaponry and brute force, and intelligence, which is more like magic with spells. The Templar is an old holy man who has defended God and his Templar brothers for many years but has found himself exiled to Wraeclast. He now understands that who he called his brothers are "merely God's tools," as he states in his backstory.

Then the real story began; There I lie, an old man, face down washed up on a beach. There were two other men who had washed up on shore next to me so I was directed to talk to them, once I got done with the conversation one of them turned into a zombie and I was instructed to grab the nearest weapon to kill him, which just so happened to be a giant piece of driftwood. This got a chuckle our of me, here is some probably 80 year old guy beating up zombies on a beach with a giant chunk of driftwood. I applaud the developers for that one.

The graphics for the game are not the best, but they are also not god awful. I think they did an excellent job for a game that is free to play. There are also a plethora of settings for people to change around with and get comfortable, I have yet to go through them all but I have made a few changes to fit my playing style. Unfortunately, right as I made it to a saving point the game crashed. Possibly due to the overflow of people playing is as this was the second day of release, or since the game is still in the Beta, it still has lots of problems and bugs that need to be worked out. So I had to go back through the introduction all over again. Other than that I have enjoyed playing and hope to experience more of it soon and analyze more of the story.



"Character Classes." pathofexile.com web. 30 January 2013. <http://www.pathofexile.com/classes>.

1 comment:

  1. Video games (for lack of a better term--I grew up in the 70s-80s!) are so visual that I was craving an image added to this text to show me what you were talking about when describing the graphics. I think this would be especially beneficial for others who are visual learners. They'd be able to see which screen shots or images from the game you deem "so-so" and compare that to what they know of gaming.

    What were some of the other bugs that needed to be worked out? You also mention that the voice-overs were good. Were there any popular actors doing those voices? My husband mentions all the time how many famous actors do gaming voice-over work.

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